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path: root/android/app/build.gradle.kts
blob: 468228b1f91b0de8aaa7af49340ef629e2b8d00c (plain)
plugins {
    id("com.android.application")
    // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
    id("dev.flutter.flutter-gradle-plugin")
}

android {
    namespace = "dev.botahamec.speedometer"
    compileSdk = flutter.compileSdkVersion
    ndkVersion = flutter.ndkVersion

    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_17
        targetCompatibility = JavaVersion.VERSION_17
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId = "dev.botahamec.speedometer"
        // You can update the following values to match your application needs.
        // For more information, see: https://flutter.dev/to/review-gradle-config.
        minSdk = flutter.minSdkVersion
        targetSdk = flutter.targetSdkVersion
        // Uses the version code from pubspec.yaml. When using split APKs, 1000 * ABI_VERSION
        // is added automatically by Flutter. (https://developer.android.com/studio/build/configure-apk-splits#configure-APK-versions)
        // You can force using the value of versionCode by specifying the `-P force-version-code-ignoring-abi=true`
        // flag during build.
        versionCode = 1
        versionName = "1.0.1"
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig = signingConfigs.getByName("debug")
        }
    }
}

kotlin {
    compilerOptions {
        jvmTarget = org.jetbrains.kotlin.gradle.dsl.JvmTarget.JVM_17
    }
}

flutter {
    source = "../.."
}