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authorMica White <botahamec@outlook.com>2026-09-05 21:29:35 -0400
committerMica White <botahamec@outlook.com>2026-09-05 21:29:35 -0400
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+<import "base.kuht" as "base" />
+
+<head>
+ <title>More Features Don't Make Software Better</title>
+ <meta name="description" content="Something I should get off my chest" />
+</head>
+
+<body>
+<article>
+
+<h1>More Features Don't Make Software Better</h1>
+
+<p>
+ Forgive the clickbaity title. It's not entirely true, but it is accurate to
+ the spirit of what I'm describing. I have frustration when explaining this to
+ people, and I've struggled to articulate it well until now.
+</p>
+
+<p>
+ If your software has 100 features, but all of them suck, then I have no reason
+ to use your product. But if your software has even one feature that feels very
+ well considered, thought-out, and cared for, I now have a reason to use your
+ product.
+</p>
+
+<p>
+ A similar principle applies when applying for jobs. If you send out 100 job
+ applications that all suck, then every single one of them is going to be
+ rejected. You can't scam someone into giving you a job. I spent two weeks
+ refining my resume, and only sent it to two companies. Both companies also got
+ cover letters from me. I got an offer from the second job I applied
+ for<a id="af-1" href="#footnote-1"><sup>1</sup></a>.
+</p>
+
+<p>
+ My code editor of choice is helix. It doesn't have a lot of features. In fact,
+ it doesn't even support extensions yet<a id="af-2" href="#footnote-2"><sup>2</sup></a>.
+ But I keep coming back to it because the mental model it asks me to adopt is
+ very simple compared to something like Vim, and much more efficient than VS
+ Code. I select text, and then perform an action. The other things I need out
+ of a code editor are just good enough to get by. There is a built-in file
+ explorer and ripgrep tool. I've tried LazyVim in the past, and even though it
+ had more features, I couldn't shake the feeling that none of them were
+ designed to work nicely with each other. So despite how much functionality
+ there was, I didn't feel good about using any of it.
+</p>
+
+<p>
+ Sonic Frontiers, after releasing, had three updates to the game that were
+ released for free. There were a lot of interesting ideas in those updates.
+ They did try to address some of the issues players had with the game, such as
+ the lack of momentum when jumping. But there were other ideas that I found
+ questionable. Action chain challenges are cool, but would it really improve
+ how players perceive the game if it were there at launch? None of the updates
+ improved the art direction, or addressed the gratuitous pop-in, or made the
+ existing Cyberspace stages feel less like copies of older levels. The final
+ update came with a new campaign at the end of the game with multiple playable
+ characters. The lack of multiple playable characters is a long-standing
+ complaint in the Sonic community, but the gameplay for these characters was so
+ difficult to control (with the exception of Amy) that I would rather have not
+ played as them at all.
+</p>
+
+<p>
+ I don't think it should be acceptable to excuse having lots of bugs because
+ you also have a lot of features. It would make sense that more features would
+ induce more bugs, but that's still worse for the end-user. I'd rather have
+ software that doesn't do much, but also doesn't annoy me with problems while
+ it does very little. Those annoyances will cause some users to find other
+ options, even if those other options may not do everything your software does.
+</p>
+
+<p>
+ All of this is my opinion. I won't claim that everyone else feels the same
+ way, or that following this approach will make you more money in the long run.
+ But personally, I prefer a piece of software that has one feature I really
+ like, to a piece of software that has 100 features that I only tolerate.
+</p>
+
+</article>
+<hr />
+
+<footer>
+ <ol>
+ <li id="footnote-1">
+ I decided not to do the interview for the first job, because it asked me to
+ record an interview where all of the questions would be asked by AI. I also
+ already had been preparing for interviews with the second company, so I
+ decided to focus on that. So, in effect, I only really applied for one job.
+ <a class="return" href="#af-1">return</a>
+ </li>
+ <li id="footnote-2">
+ Helix is supposed to get plugin support soon, but it's been a long time.
+ <a class="return" href="#af-2">return</a>
+ </li>
+ </ol>
+</footer>
+</body>