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path: root/engine/src/main.rs
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use engine::{CheckersBitBoard, TranspositionTable};
use mimalloc::MiMalloc;

#[global_allocator]
static ALLOCATOR: MiMalloc = MiMalloc;

const DEPTH: u8 = 18;

fn main() {
	//let board = CheckersBitBoard::starting_position();
	//let mut table = TranspositionTable::new(50_000);
	//println!("{}", current_evaluation(DEPTH, board, table.get_ref()));
}