diff options
Diffstat (limited to 'model/src/possible_moves.rs')
| -rwxr-xr-x[-rw-r--r--] | model/src/possible_moves.rs | 2156 |
1 files changed, 1078 insertions, 1078 deletions
diff --git a/model/src/possible_moves.rs b/model/src/possible_moves.rs index ef05048..40d9df7 100644..100755 --- a/model/src/possible_moves.rs +++ b/model/src/possible_moves.rs @@ -1,1078 +1,1078 @@ -use crate::moves::{Move, MoveDirection}; -use crate::{CheckersBitBoard, PieceColor}; - -use std::mem::MaybeUninit; - -// The maximum number of available moves in any given position -pub const POSSIBLE_MOVES_ITER_SIZE: usize = 50; - -/// A struct containing the possible moves in a particular checkers position -#[derive(Copy, Clone, Debug)] -pub struct PossibleMoves { - forward_left_movers: u32, - forward_right_movers: u32, - backward_left_movers: u32, - backward_right_movers: u32, -} - -/// An iterator of possible checkers moves for a particular position -pub struct PossibleMovesIter { - /// A pointer to an array of possibly uninitialized checkers moves - moves: [MaybeUninit<Move>; POSSIBLE_MOVES_ITER_SIZE], - - /// The current index into the moves array - index: usize, - - // The number of initialized moves in the array - length: usize, -} - -impl PossibleMovesIter { - fn add_slide_forward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.forward_left_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardLeft, false)); - self.length += 1; - } - } - - fn add_slide_forward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.forward_right_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardRight, false)); - self.length += 1; - } - } - - fn add_slide_backward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.backward_left_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardLeft, false)); - self.length += 1; - } - } - - fn add_slide_backward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.backward_right_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardRight, false)); - self.length += 1; - } - } - - fn add_jump_forward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.forward_left_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardLeft, true)); - self.length += 1; - } - } - - fn add_jump_forward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.forward_right_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardRight, true)); - self.length += 1; - } - } - - fn add_jump_backward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.backward_left_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardLeft, true)); - self.length += 1; - } - } - - fn add_jump_backward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) { - if (possible_moves.backward_right_movers >> SQUARE) & 1 != 0 { - debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE); - let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) }; - *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardRight, true)); - self.length += 1; - } - } -} - -unsafe impl Send for PossibleMovesIter {} - -impl Iterator for PossibleMovesIter { - type Item = Move; - - fn next(&mut self) -> Option<Self::Item> { - if self.length > self.index { - debug_assert!(self.index < POSSIBLE_MOVES_ITER_SIZE); - let next_move = unsafe { self.moves.as_ref().get_unchecked(self.index).assume_init() }; - self.index += 1; - Some(next_move) - } else { - None - } - } - - // TODO test - fn size_hint(&self) -> (usize, Option<usize>) { - let remaining = self.length - self.index; - (remaining, Some(remaining)) - } - - // TODO test - fn count(self) -> usize - where - Self: Sized, - { - self.length - self.index - } - - // TODO test - fn last(self) -> Option<Self::Item> - where - Self: Sized, - { - debug_assert!(self.length <= POSSIBLE_MOVES_ITER_SIZE); - if self.length == 0 { - None - } else { - Some(unsafe { - self.moves - .as_ref() - .get_unchecked(self.length - 1) - .assume_init() - }) - } - } - - // TODO test - fn nth(&mut self, n: usize) -> Option<Self::Item> { - if self.length == 0 || self.length - self.index < n { - None - } else { - self.index += n; - let current_move = - unsafe { self.moves.as_ref().get_unchecked(self.index).assume_init() }; - self.index += 1; - Some(current_move) - } - } -} - -impl IntoIterator for PossibleMoves { - type Item = Move; - type IntoIter = PossibleMovesIter; - - // TODO test - fn into_iter(self) -> Self::IntoIter { - let moves = [MaybeUninit::uninit(); POSSIBLE_MOVES_ITER_SIZE]; - let mut iter = PossibleMovesIter { - moves, - index: 0, - length: 0, - }; - - if self.can_jump() { - iter.add_jump_forward_left::<0>(self); - iter.add_jump_forward_left::<1>(self); - iter.add_jump_forward_left::<6>(self); - iter.add_jump_forward_left::<7>(self); - iter.add_jump_forward_left::<8>(self); - iter.add_jump_forward_left::<9>(self); - iter.add_jump_forward_left::<12>(self); - iter.add_jump_forward_left::<13>(self); - iter.add_jump_forward_left::<14>(self); - iter.add_jump_forward_left::<15>(self); - iter.add_jump_forward_left::<16>(self); - iter.add_jump_forward_left::<17>(self); - iter.add_jump_forward_left::<20>(self); - iter.add_jump_forward_left::<21>(self); - iter.add_jump_forward_left::<22>(self); - iter.add_jump_forward_left::<23>(self); - iter.add_jump_forward_left::<28>(self); - iter.add_jump_forward_left::<29>(self); - - iter.add_jump_forward_right::<2>(self); - iter.add_jump_forward_right::<3>(self); - iter.add_jump_forward_right::<6>(self); - iter.add_jump_forward_right::<7>(self); - iter.add_jump_forward_right::<12>(self); - iter.add_jump_forward_right::<13>(self); - iter.add_jump_forward_right::<14>(self); - iter.add_jump_forward_right::<15>(self); - iter.add_jump_forward_right::<18>(self); - iter.add_jump_forward_right::<19>(self); - iter.add_jump_forward_right::<20>(self); - iter.add_jump_forward_right::<21>(self); - iter.add_jump_forward_right::<22>(self); - iter.add_jump_forward_right::<23>(self); - iter.add_jump_forward_right::<26>(self); - iter.add_jump_forward_right::<27>(self); - iter.add_jump_forward_right::<28>(self); - iter.add_jump_forward_right::<29>(self); - - iter.add_jump_backward_left::<4>(self); - iter.add_jump_backward_left::<5>(self); - iter.add_jump_backward_left::<8>(self); - iter.add_jump_backward_left::<9>(self); - iter.add_jump_backward_left::<14>(self); - iter.add_jump_backward_left::<15>(self); - iter.add_jump_backward_left::<16>(self); - iter.add_jump_backward_left::<17>(self); - iter.add_jump_backward_left::<20>(self); - iter.add_jump_backward_left::<21>(self); - iter.add_jump_backward_left::<22>(self); - iter.add_jump_backward_left::<23>(self); - iter.add_jump_backward_left::<24>(self); - iter.add_jump_backward_left::<25>(self); - iter.add_jump_backward_left::<28>(self); - iter.add_jump_backward_left::<29>(self); - iter.add_jump_backward_left::<30>(self); - iter.add_jump_backward_left::<31>(self); - - iter.add_jump_backward_right::<2>(self); - iter.add_jump_backward_right::<3>(self); - iter.add_jump_backward_right::<4>(self); - iter.add_jump_backward_right::<5>(self); - iter.add_jump_backward_right::<10>(self); - iter.add_jump_backward_right::<11>(self); - iter.add_jump_backward_right::<14>(self); - iter.add_jump_backward_right::<15>(self); - iter.add_jump_backward_right::<20>(self); - iter.add_jump_backward_right::<21>(self); - iter.add_jump_backward_right::<22>(self); - iter.add_jump_backward_right::<23>(self); - iter.add_jump_backward_right::<26>(self); - iter.add_jump_backward_right::<27>(self); - iter.add_jump_backward_right::<28>(self); - iter.add_jump_backward_right::<29>(self); - iter.add_jump_backward_right::<30>(self); - iter.add_jump_backward_right::<31>(self); - } else { - iter.add_slide_forward_left::<0>(self); - iter.add_slide_forward_left::<1>(self); - iter.add_slide_forward_left::<3>(self); - iter.add_slide_forward_left::<4>(self); - iter.add_slide_forward_left::<6>(self); - iter.add_slide_forward_left::<7>(self); - iter.add_slide_forward_left::<8>(self); - iter.add_slide_forward_left::<9>(self); - iter.add_slide_forward_left::<12>(self); - iter.add_slide_forward_left::<13>(self); - iter.add_slide_forward_left::<14>(self); - iter.add_slide_forward_left::<15>(self); - iter.add_slide_forward_left::<16>(self); - iter.add_slide_forward_left::<17>(self); - iter.add_slide_forward_left::<19>(self); - iter.add_slide_forward_left::<20>(self); - iter.add_slide_forward_left::<21>(self); - iter.add_slide_forward_left::<22>(self); - iter.add_slide_forward_left::<23>(self); - iter.add_slide_forward_left::<24>(self); - iter.add_slide_forward_left::<27>(self); - iter.add_slide_forward_left::<28>(self); - iter.add_slide_forward_left::<29>(self); - iter.add_slide_forward_left::<30>(self); - - iter.add_slide_forward_right::<0>(self); - iter.add_slide_forward_right::<2>(self); - iter.add_slide_forward_right::<3>(self); - iter.add_slide_forward_right::<4>(self); - iter.add_slide_forward_right::<6>(self); - iter.add_slide_forward_right::<7>(self); - iter.add_slide_forward_right::<8>(self); - iter.add_slide_forward_right::<10>(self); - iter.add_slide_forward_right::<12>(self); - iter.add_slide_forward_right::<13>(self); - iter.add_slide_forward_right::<14>(self); - iter.add_slide_forward_right::<15>(self); - iter.add_slide_forward_right::<16>(self); - iter.add_slide_forward_right::<18>(self); - iter.add_slide_forward_right::<19>(self); - iter.add_slide_forward_right::<20>(self); - iter.add_slide_forward_right::<21>(self); - iter.add_slide_forward_right::<22>(self); - iter.add_slide_forward_right::<23>(self); - iter.add_slide_forward_right::<24>(self); - iter.add_slide_forward_right::<26>(self); - iter.add_slide_forward_right::<27>(self); - iter.add_slide_forward_right::<28>(self); - iter.add_slide_forward_right::<29>(self); - iter.add_slide_forward_right::<30>(self); - - iter.add_slide_backward_left::<1>(self); - iter.add_slide_backward_left::<3>(self); - iter.add_slide_backward_left::<4>(self); - iter.add_slide_backward_left::<5>(self); - iter.add_slide_backward_left::<7>(self); - iter.add_slide_backward_left::<8>(self); - iter.add_slide_backward_left::<9>(self); - iter.add_slide_backward_left::<11>(self); - iter.add_slide_backward_left::<13>(self); - iter.add_slide_backward_left::<14>(self); - iter.add_slide_backward_left::<15>(self); - iter.add_slide_backward_left::<16>(self); - iter.add_slide_backward_left::<17>(self); - iter.add_slide_backward_left::<19>(self); - iter.add_slide_backward_left::<20>(self); - iter.add_slide_backward_left::<21>(self); - iter.add_slide_backward_left::<22>(self); - iter.add_slide_backward_left::<23>(self); - iter.add_slide_backward_left::<24>(self); - iter.add_slide_backward_left::<25>(self); - iter.add_slide_backward_left::<27>(self); - iter.add_slide_backward_left::<28>(self); - iter.add_slide_backward_left::<29>(self); - iter.add_slide_backward_left::<30>(self); - iter.add_slide_backward_left::<31>(self); - - iter.add_slide_backward_right::<2>(self); - iter.add_slide_backward_right::<3>(self); - iter.add_slide_backward_right::<4>(self); - iter.add_slide_backward_right::<5>(self); - iter.add_slide_backward_right::<7>(self); - iter.add_slide_backward_right::<8>(self); - iter.add_slide_backward_right::<10>(self); - iter.add_slide_backward_right::<11>(self); - iter.add_slide_backward_right::<13>(self); - iter.add_slide_backward_right::<14>(self); - iter.add_slide_backward_right::<15>(self); - iter.add_slide_backward_right::<16>(self); - iter.add_slide_backward_right::<19>(self); - iter.add_slide_backward_right::<20>(self); - iter.add_slide_backward_right::<21>(self); - iter.add_slide_backward_right::<22>(self); - iter.add_slide_backward_right::<23>(self); - iter.add_slide_backward_right::<24>(self); - iter.add_slide_backward_right::<26>(self); - iter.add_slide_backward_right::<27>(self); - iter.add_slide_backward_right::<28>(self); - iter.add_slide_backward_right::<29>(self); - iter.add_slide_backward_right::<30>(self); - iter.add_slide_backward_right::<31>(self); - } - - iter - } -} - -impl PossibleMoves { - // TODO test - - /// The highest possible number of valid moves - pub const MAX_POSSIBLE_MOVES: usize = POSSIBLE_MOVES_ITER_SIZE; - - const fn slides_dark(board: CheckersBitBoard) -> Self { - const FORWARD_LEFT_MASK: u32 = 0b01111001111110111111001111011011; - const FORWARD_RIGHT_MASK: u32 = 0b01111101111111011111010111011101; - const BACKWARD_LEFT_MASK: u32 = 0b11111011111110111110101110111010; - const BACKWARD_RIGHT_MASK: u32 = 0b11111001111110011110110110111100; - - let not_occupied = !board.pieces_bits(); - let friendly_pieces = board.pieces_bits() & board.color_bits(); - let friendly_kings = friendly_pieces & board.king_bits(); - - let forward_left_movers = - not_occupied.rotate_right(7) & friendly_pieces & FORWARD_LEFT_MASK; - let forward_right_movers = - not_occupied.rotate_right(1) & friendly_pieces & FORWARD_RIGHT_MASK; - let backward_left_movers; - let backward_right_movers; - - if friendly_kings > 0 { - backward_left_movers = - not_occupied.rotate_left(1) & friendly_kings & BACKWARD_LEFT_MASK; - backward_right_movers = - not_occupied.rotate_left(7) & friendly_kings & BACKWARD_RIGHT_MASK; - } else { - backward_left_movers = 0; - backward_right_movers = 0; - } - - Self { - forward_left_movers, - forward_right_movers, - backward_left_movers, - backward_right_movers, - } - } - - const fn slides_light(board: CheckersBitBoard) -> Self { - const FORWARD_LEFT_MASK: u32 = 0b01111001111110111111001111011011; - const FORWARD_RIGHT_MASK: u32 = 0b01111101111111011111010111011101; - const BACKWARD_LEFT_MASK: u32 = 0b11111011111110111110101110111010; - const BACKWARD_RIGHT_MASK: u32 = 0b11111001111110011110110110111100; - - let not_occupied = !board.pieces_bits(); - let friendly_pieces = board.pieces_bits() & !board.color_bits(); - let friendly_kings = friendly_pieces & board.king_bits(); - - let backward_left_movers = - not_occupied.rotate_left(1) & friendly_pieces & BACKWARD_LEFT_MASK; - let backward_right_movers = - not_occupied.rotate_left(7) & friendly_pieces & BACKWARD_RIGHT_MASK; - let forward_left_movers; - let forward_right_movers; - - if friendly_kings > 0 { - forward_left_movers = not_occupied.rotate_right(7) & friendly_kings & FORWARD_LEFT_MASK; - forward_right_movers = - not_occupied.rotate_right(1) & friendly_kings & FORWARD_RIGHT_MASK; - } else { - forward_left_movers = 0; - forward_right_movers = 0; - } - - Self { - forward_left_movers, - forward_right_movers, - backward_left_movers, - backward_right_movers, - } - } - - const fn jumps_dark(board: CheckersBitBoard) -> Self { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & !board.color_bits(); - let friendly_pieces = board.pieces_bits() & board.color_bits(); - let friendly_kings = friendly_pieces & board.king_bits(); - - let forward_left_movers = not_occupied.rotate_right(14) - & enemy_pieces.rotate_right(7) - & friendly_pieces - & FORWARD_LEFT_MASK; - let forward_right_movers = not_occupied.rotate_right(2) - & enemy_pieces.rotate_right(1) - & friendly_pieces - & FORWARD_RIGHT_MASK; - let backward_left_movers; - let backward_right_movers; - - if friendly_kings > 0 { - backward_left_movers = not_occupied.rotate_left(2) - & enemy_pieces.rotate_left(1) - & friendly_kings & BACKWARD_LEFT_MASK; - backward_right_movers = not_occupied.rotate_left(14) - & enemy_pieces.rotate_left(7) - & friendly_kings & BACKWARD_RIGHT_MASK; - } else { - backward_left_movers = 0; - backward_right_movers = 0; - } - - let can_jump = if forward_left_movers != 0 - || forward_right_movers != 0 - || backward_left_movers != 0 - || backward_right_movers != 0 - { - 2 - } else { - 0 - }; - - Self { - forward_left_movers, - forward_right_movers, - backward_left_movers, - backward_right_movers: backward_right_movers | can_jump, - } - } - - const fn jumps_light(board: CheckersBitBoard) -> Self { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & board.color_bits(); - let friendly_pieces = board.pieces_bits() & !board.color_bits(); - let friendly_kings = friendly_pieces & board.king_bits(); - - let backward_left_movers = not_occupied.rotate_left(2) - & enemy_pieces.rotate_left(1) - & friendly_pieces - & BACKWARD_LEFT_MASK; - let backward_right_movers = not_occupied.rotate_left(14) - & enemy_pieces.rotate_left(7) - & friendly_pieces - & BACKWARD_RIGHT_MASK; - let forward_left_movers; - let forward_right_movers; - - if friendly_kings > 0 { - forward_left_movers = not_occupied.rotate_right(14) - & enemy_pieces.rotate_right(7) - & friendly_kings & FORWARD_LEFT_MASK; - forward_right_movers = not_occupied.rotate_right(2) - & enemy_pieces.rotate_right(1) - & friendly_kings & FORWARD_RIGHT_MASK; - } else { - forward_left_movers = 0; - forward_right_movers = 0; - } - - let can_jump = if forward_left_movers != 0 - || forward_right_movers != 0 - || backward_left_movers != 0 - || backward_right_movers != 0 - { - 2 - } else { - 0 - }; - - Self { - forward_left_movers, - forward_right_movers, - backward_left_movers, - backward_right_movers: backward_right_movers | can_jump, - } - } - - const fn has_jumps_dark(board: CheckersBitBoard) -> bool { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & !board.color_bits(); - let friendly_pieces = board.pieces_bits() & board.color_bits(); - - let forward_left_spaces = - not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK; - let forward_right_spaces = - not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK; - - let forward_spaces = forward_left_spaces | forward_right_spaces; - - if board.king_bits() > 0 { - let backward_left_spaces = - not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK; - let backward_right_spaces = - not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK; - let backward_spaces = backward_left_spaces | backward_right_spaces; - - let backward_spaces = board.king_bits() & backward_spaces; - friendly_pieces & (forward_spaces | backward_spaces) != 0 - } else { - friendly_pieces & forward_spaces != 0 - } - } - - const fn has_jumps_light(board: CheckersBitBoard) -> bool { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & board.color_bits(); - let friendly_pieces = board.pieces_bits() & !board.color_bits(); - - let backward_left_spaces = - not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK; - let backward_right_spaces = - not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK; - - let backward_spaces = backward_left_spaces | backward_right_spaces; - - if board.king_bits() > 0 { - let forward_left_spaces = - not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK; - let forward_right_spaces = - not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK; - let forward_spaces = forward_left_spaces | forward_right_spaces; - - let forward_spaces = board.king_bits() & forward_spaces; - friendly_pieces & (forward_spaces | backward_spaces) != 0 - } else { - friendly_pieces & backward_spaces != 0 - } - } - - #[inline(always)] - // TODO optimize - pub const fn has_jumps(board: CheckersBitBoard) -> bool { - match board.turn() { - PieceColor::Light => Self::has_jumps_light(board), - PieceColor::Dark => Self::has_jumps_dark(board), - } - } - - const fn has_jumps_at_dark(board: CheckersBitBoard, value: usize) -> bool { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & !board.color_bits(); - let friendly_pieces = board.pieces_bits() & board.color_bits(); - - let forward_left_spaces = - not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK; - let forward_right_spaces = - not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK; - - let forward_spaces = forward_left_spaces | forward_right_spaces; - - if board.king_bits() > 0 { - let backward_left_spaces = - not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK; - let backward_right_spaces = - not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK; - let backward_spaces = backward_left_spaces | backward_right_spaces; - - let backward_spaces = board.king_bits() & backward_spaces; - ((friendly_pieces & (forward_spaces | backward_spaces)) >> value) & 1 != 0 - } else { - ((friendly_pieces & forward_spaces) >> value) & 1 != 0 - } - } - - const fn has_jumps_at_light(board: CheckersBitBoard, value: usize) -> bool { - const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011; - const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100; - const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000; - const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100; - - let not_occupied = !board.pieces_bits(); - let enemy_pieces = board.pieces_bits() & board.color_bits(); - let friendly_pieces = board.pieces_bits() & !board.color_bits(); - - let backward_left_spaces = - not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK; - let backward_right_spaces = - not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK; - - let backward_spaces = backward_left_spaces | backward_right_spaces; - - if board.king_bits() > 0 { - let forward_left_spaces = - not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK; - let forward_right_spaces = - not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK; - let forward_spaces = forward_left_spaces | forward_right_spaces; - - let forward_spaces = board.king_bits() & forward_spaces; - ((friendly_pieces & (forward_spaces | backward_spaces)) >> value) & 1 != 0 - } else { - ((friendly_pieces & backward_spaces) >> value) & 1 != 0 - } - } - - #[inline(always)] - // TODO optimize - pub const fn has_jumps_at(board: CheckersBitBoard, value: usize) -> bool { - match board.turn() { - PieceColor::Light => Self::has_jumps_at_light(board, value), - PieceColor::Dark => Self::has_jumps_at_dark(board, value), - } - } - - const fn light_moves(board: CheckersBitBoard) -> Self { - let jumps = Self::jumps_light(board); - if jumps.is_empty() { - Self::slides_light(board) - } else { - jumps - } - } - - const fn dark_moves(board: CheckersBitBoard) -> Self { - let jumps = Self::jumps_dark(board); - if jumps.is_empty() { - Self::slides_dark(board) - } else { - jumps - } - } - - const fn filter_to_square(self, square: u8) -> Self { - let mask = 1 << square; - Self { - forward_left_movers: self.forward_left_movers & mask, - forward_right_movers: self.forward_right_movers & mask, - backward_left_movers: self.backward_left_movers & mask, - backward_right_movers: self.backward_right_movers & (mask | 2), - } - } - - pub fn moves(board: CheckersBitBoard) -> Self { - let moves = match board.turn() { - PieceColor::Dark => Self::dark_moves(board), - PieceColor::Light => Self::light_moves(board), - }; - - if board.turn == board.previous_turn { - moves.filter_to_square(board.previous_move_to) - } else { - moves - } - } - - /// Returns true if no moves are possible - pub const fn is_empty(self) -> bool { - (self.backward_left_movers - | (self.forward_left_movers) - | self.forward_right_movers - | self.backward_right_movers & 4294967293) - == 0 - } - - /// Returns true if the piece can jump - pub const fn can_jump(self) -> bool { - (self.backward_right_movers & 2) != 0 - } - - /// Returns true if the given move is possible - pub const fn contains(self, checker_move: Move) -> bool { - if checker_move.is_jump() != self.can_jump() { - return false; - } - - let bits = match checker_move.direction() { - MoveDirection::ForwardLeft => self.forward_left_movers, - MoveDirection::ForwardRight => self.forward_right_movers, - MoveDirection::BackwardLeft => self.backward_left_movers, - MoveDirection::BackwardRight => self.backward_right_movers, - }; - - (bits >> checker_move.start()) & 1 == 1 - } -} - -#[cfg(test)] -mod tests { - use super::*; - - fn setup_empty_iter() -> PossibleMovesIter { - let moves = [MaybeUninit::uninit(); POSSIBLE_MOVES_ITER_SIZE]; - PossibleMovesIter { - moves, - index: 0, - length: 0, - } - } - - fn setup_add_move_to_iter_invalid() -> (PossibleMovesIter, PossibleMoves) { - let moves = PossibleMoves { - forward_left_movers: 0, - forward_right_movers: 0, - backward_left_movers: 0, - backward_right_movers: 0, - }; - let iter = setup_empty_iter(); - - (iter, moves) - } - - fn setup_add_move_to_iter_valid() -> (PossibleMovesIter, PossibleMoves) { - let moves = PossibleMoves { - forward_left_movers: u32::MAX, - forward_right_movers: u32::MAX, - backward_left_movers: u32::MAX, - backward_right_movers: u32::MAX, - }; - let iter = setup_empty_iter(); - - (iter, moves) - } - - #[test] - fn same() { - let start = CheckersBitBoard::new( - 0b11100111100111100111110111111011, - 0b00001100001111001111001111000011, - 0, - PieceColor::Dark, - ); - let flip = CheckersBitBoard::new( - 0b11100111100111100111110111111011, - 0b11110011110000110000110000111100, - 0, - PieceColor::Light, - ); - - assert_eq!( - PossibleMoves::has_jumps(start), - PossibleMoves::has_jumps(flip) - ) - } - - #[test] - fn iter_next() { - let test_move1 = Move::new(8, MoveDirection::ForwardLeft, false); - let test_move2 = Move::new(26, MoveDirection::ForwardRight, true); - let mut iter = setup_empty_iter(); - iter.length = 2; - - let ptr = iter.moves.as_mut().get_mut(0).unwrap(); - *ptr = MaybeUninit::new(test_move1); - - let ptr = iter.moves.as_mut().get_mut(1).unwrap(); - *ptr = MaybeUninit::new(test_move2); - - let recieved_move = iter.next(); - assert!(recieved_move.is_some()); - assert_eq!(recieved_move.unwrap(), test_move1); - - let recieved_move = iter.next(); - assert!(recieved_move.is_some()); - assert_eq!(recieved_move.unwrap(), test_move2); - - let recieved_move = iter.next(); - assert!(recieved_move.is_none()); - } - - #[test] - fn add_slide_forward_left_to_iter_invalid() { - const START: usize = 8; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_slide_forward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_slide_forward_left_to_iter_valid() { - const START: usize = 8; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_slide_forward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::ForwardLeft); - assert!(!new_move.is_jump()); - } - - #[test] - fn add_slide_forward_right_to_iter_invalid() { - const START: usize = 26; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_slide_forward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_slide_forward_right_to_iter_valid() { - const START: usize = 26; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_slide_forward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::ForwardRight); - assert!(!new_move.is_jump()); - } - - #[test] - fn add_slide_backward_left_to_iter_invalid() { - const START: usize = 17; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_slide_backward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_slide_backward_left_to_iter_valid() { - const START: usize = 17; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_slide_backward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::BackwardLeft); - assert!(!new_move.is_jump()); - } - - #[test] - fn add_slide_backward_right_to_iter_invalid() { - const START: usize = 3; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_slide_backward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_slide_backward_right_to_iter_valid() { - const START: usize = 3; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_slide_backward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::BackwardRight); - assert!(!new_move.is_jump()); - } - - #[test] - fn add_jump_forward_left_to_iter_invalid() { - const START: usize = 8; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_jump_forward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_jump_forward_left_to_iter_valid() { - const START: usize = 8; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_jump_forward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::ForwardLeft); - assert!(new_move.is_jump()); - } - - #[test] - fn add_jump_forward_right_to_iter_invalid() { - const START: usize = 26; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_jump_forward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_jump_forward_right_to_iter_valid() { - const START: usize = 26; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_jump_forward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::ForwardRight); - assert!(new_move.is_jump()); - } - - #[test] - fn add_jump_backward_left_to_iter_invalid() { - const START: usize = 17; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_jump_backward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_jump_backward_left_to_iter_valid() { - const START: usize = 17; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_jump_backward_left::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::BackwardLeft); - assert!(new_move.is_jump()); - } - - #[test] - fn add_jump_backward_right_to_iter_invalid() { - const START: usize = 3; - let (mut iter, moves) = setup_add_move_to_iter_invalid(); - iter.add_jump_backward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 0); - } - - #[test] - fn add_jump_backward_right_to_iter_valid() { - const START: usize = 3; - let (mut iter, moves) = setup_add_move_to_iter_valid(); - iter.add_jump_backward_right::<START>(moves); - - assert_eq!(iter.index, 0); - assert_eq!(iter.length, 1); - - let new_move = iter.next().unwrap(); - assert_eq!(new_move.start(), START as u32); - assert_eq!(new_move.direction(), MoveDirection::BackwardRight); - assert!(new_move.is_jump()); - } - - #[test] - fn cant_jump_in_position_2_without_26() { - // This bug was bizarre, but it's caused by a white piece being in the - //second bit while there is no piece in the 26th bit. If you don't - // apply the bit mask for collision detection, then all of the light - // player moves become jumps. - let board = CheckersBitBoard::new(16908890, 401395713, 50332352, PieceColor::Light); - let possible_moves = PossibleMoves::moves(board); - assert!(!possible_moves.can_jump()) - } - - #[test] - fn not_has_jump_at_14_when_has_jump_at_20() { - // This bug was caused by me forgetting to `& 1` to the end of the - // `has_jump_at` functions. After playing a jump with one piece, I was - // able to continue jumping with completely different pieces - let board = CheckersBitBoard::new( - 0b11100111001111001111110111111011, - 0b00001100001111001111001111000011, - 0, - PieceColor::Dark, - ); - let possible_moves = PossibleMoves::moves(board); - assert!(!possible_moves.can_jump()) - } - - #[test] - fn test_send() { - fn assert_send<T: Send>() {} - assert_send::<PossibleMoves>(); - assert_send::<PossibleMovesIter>(); - } - - #[test] - fn test_sync() { - fn assert_sync<T: Sync>() {} - assert_sync::<PossibleMoves>(); - assert_sync::<PossibleMovesIter>(); - } -} +use crate::moves::{Move, MoveDirection};
+use crate::{CheckersBitBoard, PieceColor};
+
+use std::mem::MaybeUninit;
+
+// The maximum number of available moves in any given position
+pub const POSSIBLE_MOVES_ITER_SIZE: usize = 50;
+
+/// A struct containing the possible moves in a particular checkers position
+#[derive(Copy, Clone, Debug)]
+pub struct PossibleMoves {
+ forward_left_movers: u32,
+ forward_right_movers: u32,
+ backward_left_movers: u32,
+ backward_right_movers: u32,
+}
+
+/// An iterator of possible checkers moves for a particular position
+pub struct PossibleMovesIter {
+ /// A pointer to an array of possibly uninitialized checkers moves
+ moves: [MaybeUninit<Move>; POSSIBLE_MOVES_ITER_SIZE],
+
+ /// The current index into the moves array
+ index: usize,
+
+ // The number of initialized moves in the array
+ length: usize,
+}
+
+impl PossibleMovesIter {
+ fn add_slide_forward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.forward_left_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardLeft, false));
+ self.length += 1;
+ }
+ }
+
+ fn add_slide_forward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.forward_right_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardRight, false));
+ self.length += 1;
+ }
+ }
+
+ fn add_slide_backward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.backward_left_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardLeft, false));
+ self.length += 1;
+ }
+ }
+
+ fn add_slide_backward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.backward_right_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardRight, false));
+ self.length += 1;
+ }
+ }
+
+ fn add_jump_forward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.forward_left_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardLeft, true));
+ self.length += 1;
+ }
+ }
+
+ fn add_jump_forward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.forward_right_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::ForwardRight, true));
+ self.length += 1;
+ }
+ }
+
+ fn add_jump_backward_left<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.backward_left_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardLeft, true));
+ self.length += 1;
+ }
+ }
+
+ fn add_jump_backward_right<const SQUARE: usize>(&mut self, possible_moves: PossibleMoves) {
+ if (possible_moves.backward_right_movers >> SQUARE) & 1 != 0 {
+ debug_assert!(self.length < POSSIBLE_MOVES_ITER_SIZE);
+ let ptr = unsafe { self.moves.as_mut().get_unchecked_mut(self.length) };
+ *ptr = MaybeUninit::new(Move::new(SQUARE, MoveDirection::BackwardRight, true));
+ self.length += 1;
+ }
+ }
+}
+
+unsafe impl Send for PossibleMovesIter {}
+
+impl Iterator for PossibleMovesIter {
+ type Item = Move;
+
+ fn next(&mut self) -> Option<Self::Item> {
+ if self.length > self.index {
+ debug_assert!(self.index < POSSIBLE_MOVES_ITER_SIZE);
+ let next_move = unsafe { self.moves.as_ref().get_unchecked(self.index).assume_init() };
+ self.index += 1;
+ Some(next_move)
+ } else {
+ None
+ }
+ }
+
+ // TODO test
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ let remaining = self.length - self.index;
+ (remaining, Some(remaining))
+ }
+
+ // TODO test
+ fn count(self) -> usize
+ where
+ Self: Sized,
+ {
+ self.length - self.index
+ }
+
+ // TODO test
+ fn last(self) -> Option<Self::Item>
+ where
+ Self: Sized,
+ {
+ debug_assert!(self.length <= POSSIBLE_MOVES_ITER_SIZE);
+ if self.length == 0 {
+ None
+ } else {
+ Some(unsafe {
+ self.moves
+ .as_ref()
+ .get_unchecked(self.length - 1)
+ .assume_init()
+ })
+ }
+ }
+
+ // TODO test
+ fn nth(&mut self, n: usize) -> Option<Self::Item> {
+ if self.length == 0 || self.length - self.index < n {
+ None
+ } else {
+ self.index += n;
+ let current_move =
+ unsafe { self.moves.as_ref().get_unchecked(self.index).assume_init() };
+ self.index += 1;
+ Some(current_move)
+ }
+ }
+}
+
+impl IntoIterator for PossibleMoves {
+ type Item = Move;
+ type IntoIter = PossibleMovesIter;
+
+ // TODO test
+ fn into_iter(self) -> Self::IntoIter {
+ let moves = [MaybeUninit::uninit(); POSSIBLE_MOVES_ITER_SIZE];
+ let mut iter = PossibleMovesIter {
+ moves,
+ index: 0,
+ length: 0,
+ };
+
+ if self.can_jump() {
+ iter.add_jump_forward_left::<0>(self);
+ iter.add_jump_forward_left::<1>(self);
+ iter.add_jump_forward_left::<6>(self);
+ iter.add_jump_forward_left::<7>(self);
+ iter.add_jump_forward_left::<8>(self);
+ iter.add_jump_forward_left::<9>(self);
+ iter.add_jump_forward_left::<12>(self);
+ iter.add_jump_forward_left::<13>(self);
+ iter.add_jump_forward_left::<14>(self);
+ iter.add_jump_forward_left::<15>(self);
+ iter.add_jump_forward_left::<16>(self);
+ iter.add_jump_forward_left::<17>(self);
+ iter.add_jump_forward_left::<20>(self);
+ iter.add_jump_forward_left::<21>(self);
+ iter.add_jump_forward_left::<22>(self);
+ iter.add_jump_forward_left::<23>(self);
+ iter.add_jump_forward_left::<28>(self);
+ iter.add_jump_forward_left::<29>(self);
+
+ iter.add_jump_forward_right::<2>(self);
+ iter.add_jump_forward_right::<3>(self);
+ iter.add_jump_forward_right::<6>(self);
+ iter.add_jump_forward_right::<7>(self);
+ iter.add_jump_forward_right::<12>(self);
+ iter.add_jump_forward_right::<13>(self);
+ iter.add_jump_forward_right::<14>(self);
+ iter.add_jump_forward_right::<15>(self);
+ iter.add_jump_forward_right::<18>(self);
+ iter.add_jump_forward_right::<19>(self);
+ iter.add_jump_forward_right::<20>(self);
+ iter.add_jump_forward_right::<21>(self);
+ iter.add_jump_forward_right::<22>(self);
+ iter.add_jump_forward_right::<23>(self);
+ iter.add_jump_forward_right::<26>(self);
+ iter.add_jump_forward_right::<27>(self);
+ iter.add_jump_forward_right::<28>(self);
+ iter.add_jump_forward_right::<29>(self);
+
+ iter.add_jump_backward_left::<4>(self);
+ iter.add_jump_backward_left::<5>(self);
+ iter.add_jump_backward_left::<8>(self);
+ iter.add_jump_backward_left::<9>(self);
+ iter.add_jump_backward_left::<14>(self);
+ iter.add_jump_backward_left::<15>(self);
+ iter.add_jump_backward_left::<16>(self);
+ iter.add_jump_backward_left::<17>(self);
+ iter.add_jump_backward_left::<20>(self);
+ iter.add_jump_backward_left::<21>(self);
+ iter.add_jump_backward_left::<22>(self);
+ iter.add_jump_backward_left::<23>(self);
+ iter.add_jump_backward_left::<24>(self);
+ iter.add_jump_backward_left::<25>(self);
+ iter.add_jump_backward_left::<28>(self);
+ iter.add_jump_backward_left::<29>(self);
+ iter.add_jump_backward_left::<30>(self);
+ iter.add_jump_backward_left::<31>(self);
+
+ iter.add_jump_backward_right::<2>(self);
+ iter.add_jump_backward_right::<3>(self);
+ iter.add_jump_backward_right::<4>(self);
+ iter.add_jump_backward_right::<5>(self);
+ iter.add_jump_backward_right::<10>(self);
+ iter.add_jump_backward_right::<11>(self);
+ iter.add_jump_backward_right::<14>(self);
+ iter.add_jump_backward_right::<15>(self);
+ iter.add_jump_backward_right::<20>(self);
+ iter.add_jump_backward_right::<21>(self);
+ iter.add_jump_backward_right::<22>(self);
+ iter.add_jump_backward_right::<23>(self);
+ iter.add_jump_backward_right::<26>(self);
+ iter.add_jump_backward_right::<27>(self);
+ iter.add_jump_backward_right::<28>(self);
+ iter.add_jump_backward_right::<29>(self);
+ iter.add_jump_backward_right::<30>(self);
+ iter.add_jump_backward_right::<31>(self);
+ } else {
+ iter.add_slide_forward_left::<0>(self);
+ iter.add_slide_forward_left::<1>(self);
+ iter.add_slide_forward_left::<3>(self);
+ iter.add_slide_forward_left::<4>(self);
+ iter.add_slide_forward_left::<6>(self);
+ iter.add_slide_forward_left::<7>(self);
+ iter.add_slide_forward_left::<8>(self);
+ iter.add_slide_forward_left::<9>(self);
+ iter.add_slide_forward_left::<12>(self);
+ iter.add_slide_forward_left::<13>(self);
+ iter.add_slide_forward_left::<14>(self);
+ iter.add_slide_forward_left::<15>(self);
+ iter.add_slide_forward_left::<16>(self);
+ iter.add_slide_forward_left::<17>(self);
+ iter.add_slide_forward_left::<19>(self);
+ iter.add_slide_forward_left::<20>(self);
+ iter.add_slide_forward_left::<21>(self);
+ iter.add_slide_forward_left::<22>(self);
+ iter.add_slide_forward_left::<23>(self);
+ iter.add_slide_forward_left::<24>(self);
+ iter.add_slide_forward_left::<27>(self);
+ iter.add_slide_forward_left::<28>(self);
+ iter.add_slide_forward_left::<29>(self);
+ iter.add_slide_forward_left::<30>(self);
+
+ iter.add_slide_forward_right::<0>(self);
+ iter.add_slide_forward_right::<2>(self);
+ iter.add_slide_forward_right::<3>(self);
+ iter.add_slide_forward_right::<4>(self);
+ iter.add_slide_forward_right::<6>(self);
+ iter.add_slide_forward_right::<7>(self);
+ iter.add_slide_forward_right::<8>(self);
+ iter.add_slide_forward_right::<10>(self);
+ iter.add_slide_forward_right::<12>(self);
+ iter.add_slide_forward_right::<13>(self);
+ iter.add_slide_forward_right::<14>(self);
+ iter.add_slide_forward_right::<15>(self);
+ iter.add_slide_forward_right::<16>(self);
+ iter.add_slide_forward_right::<18>(self);
+ iter.add_slide_forward_right::<19>(self);
+ iter.add_slide_forward_right::<20>(self);
+ iter.add_slide_forward_right::<21>(self);
+ iter.add_slide_forward_right::<22>(self);
+ iter.add_slide_forward_right::<23>(self);
+ iter.add_slide_forward_right::<24>(self);
+ iter.add_slide_forward_right::<26>(self);
+ iter.add_slide_forward_right::<27>(self);
+ iter.add_slide_forward_right::<28>(self);
+ iter.add_slide_forward_right::<29>(self);
+ iter.add_slide_forward_right::<30>(self);
+
+ iter.add_slide_backward_left::<1>(self);
+ iter.add_slide_backward_left::<3>(self);
+ iter.add_slide_backward_left::<4>(self);
+ iter.add_slide_backward_left::<5>(self);
+ iter.add_slide_backward_left::<7>(self);
+ iter.add_slide_backward_left::<8>(self);
+ iter.add_slide_backward_left::<9>(self);
+ iter.add_slide_backward_left::<11>(self);
+ iter.add_slide_backward_left::<13>(self);
+ iter.add_slide_backward_left::<14>(self);
+ iter.add_slide_backward_left::<15>(self);
+ iter.add_slide_backward_left::<16>(self);
+ iter.add_slide_backward_left::<17>(self);
+ iter.add_slide_backward_left::<19>(self);
+ iter.add_slide_backward_left::<20>(self);
+ iter.add_slide_backward_left::<21>(self);
+ iter.add_slide_backward_left::<22>(self);
+ iter.add_slide_backward_left::<23>(self);
+ iter.add_slide_backward_left::<24>(self);
+ iter.add_slide_backward_left::<25>(self);
+ iter.add_slide_backward_left::<27>(self);
+ iter.add_slide_backward_left::<28>(self);
+ iter.add_slide_backward_left::<29>(self);
+ iter.add_slide_backward_left::<30>(self);
+ iter.add_slide_backward_left::<31>(self);
+
+ iter.add_slide_backward_right::<2>(self);
+ iter.add_slide_backward_right::<3>(self);
+ iter.add_slide_backward_right::<4>(self);
+ iter.add_slide_backward_right::<5>(self);
+ iter.add_slide_backward_right::<7>(self);
+ iter.add_slide_backward_right::<8>(self);
+ iter.add_slide_backward_right::<10>(self);
+ iter.add_slide_backward_right::<11>(self);
+ iter.add_slide_backward_right::<13>(self);
+ iter.add_slide_backward_right::<14>(self);
+ iter.add_slide_backward_right::<15>(self);
+ iter.add_slide_backward_right::<16>(self);
+ iter.add_slide_backward_right::<19>(self);
+ iter.add_slide_backward_right::<20>(self);
+ iter.add_slide_backward_right::<21>(self);
+ iter.add_slide_backward_right::<22>(self);
+ iter.add_slide_backward_right::<23>(self);
+ iter.add_slide_backward_right::<24>(self);
+ iter.add_slide_backward_right::<26>(self);
+ iter.add_slide_backward_right::<27>(self);
+ iter.add_slide_backward_right::<28>(self);
+ iter.add_slide_backward_right::<29>(self);
+ iter.add_slide_backward_right::<30>(self);
+ iter.add_slide_backward_right::<31>(self);
+ }
+
+ iter
+ }
+}
+
+impl PossibleMoves {
+ // TODO test
+
+ /// The highest possible number of valid moves
+ pub const MAX_POSSIBLE_MOVES: usize = POSSIBLE_MOVES_ITER_SIZE;
+
+ const fn slides_dark(board: CheckersBitBoard) -> Self {
+ const FORWARD_LEFT_MASK: u32 = 0b01111001111110111111001111011011;
+ const FORWARD_RIGHT_MASK: u32 = 0b01111101111111011111010111011101;
+ const BACKWARD_LEFT_MASK: u32 = 0b11111011111110111110101110111010;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111001111110011110110110111100;
+
+ let not_occupied = !board.pieces_bits();
+ let friendly_pieces = board.pieces_bits() & board.color_bits();
+ let friendly_kings = friendly_pieces & board.king_bits();
+
+ let forward_left_movers =
+ not_occupied.rotate_right(7) & friendly_pieces & FORWARD_LEFT_MASK;
+ let forward_right_movers =
+ not_occupied.rotate_right(1) & friendly_pieces & FORWARD_RIGHT_MASK;
+ let backward_left_movers;
+ let backward_right_movers;
+
+ if friendly_kings > 0 {
+ backward_left_movers =
+ not_occupied.rotate_left(1) & friendly_kings & BACKWARD_LEFT_MASK;
+ backward_right_movers =
+ not_occupied.rotate_left(7) & friendly_kings & BACKWARD_RIGHT_MASK;
+ } else {
+ backward_left_movers = 0;
+ backward_right_movers = 0;
+ }
+
+ Self {
+ forward_left_movers,
+ forward_right_movers,
+ backward_left_movers,
+ backward_right_movers,
+ }
+ }
+
+ const fn slides_light(board: CheckersBitBoard) -> Self {
+ const FORWARD_LEFT_MASK: u32 = 0b01111001111110111111001111011011;
+ const FORWARD_RIGHT_MASK: u32 = 0b01111101111111011111010111011101;
+ const BACKWARD_LEFT_MASK: u32 = 0b11111011111110111110101110111010;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111001111110011110110110111100;
+
+ let not_occupied = !board.pieces_bits();
+ let friendly_pieces = board.pieces_bits() & !board.color_bits();
+ let friendly_kings = friendly_pieces & board.king_bits();
+
+ let backward_left_movers =
+ not_occupied.rotate_left(1) & friendly_pieces & BACKWARD_LEFT_MASK;
+ let backward_right_movers =
+ not_occupied.rotate_left(7) & friendly_pieces & BACKWARD_RIGHT_MASK;
+ let forward_left_movers;
+ let forward_right_movers;
+
+ if friendly_kings > 0 {
+ forward_left_movers = not_occupied.rotate_right(7) & friendly_kings & FORWARD_LEFT_MASK;
+ forward_right_movers =
+ not_occupied.rotate_right(1) & friendly_kings & FORWARD_RIGHT_MASK;
+ } else {
+ forward_left_movers = 0;
+ forward_right_movers = 0;
+ }
+
+ Self {
+ forward_left_movers,
+ forward_right_movers,
+ backward_left_movers,
+ backward_right_movers,
+ }
+ }
+
+ const fn jumps_dark(board: CheckersBitBoard) -> Self {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & !board.color_bits();
+ let friendly_pieces = board.pieces_bits() & board.color_bits();
+ let friendly_kings = friendly_pieces & board.king_bits();
+
+ let forward_left_movers = not_occupied.rotate_right(14)
+ & enemy_pieces.rotate_right(7)
+ & friendly_pieces
+ & FORWARD_LEFT_MASK;
+ let forward_right_movers = not_occupied.rotate_right(2)
+ & enemy_pieces.rotate_right(1)
+ & friendly_pieces
+ & FORWARD_RIGHT_MASK;
+ let backward_left_movers;
+ let backward_right_movers;
+
+ if friendly_kings > 0 {
+ backward_left_movers = not_occupied.rotate_left(2)
+ & enemy_pieces.rotate_left(1)
+ & friendly_kings & BACKWARD_LEFT_MASK;
+ backward_right_movers = not_occupied.rotate_left(14)
+ & enemy_pieces.rotate_left(7)
+ & friendly_kings & BACKWARD_RIGHT_MASK;
+ } else {
+ backward_left_movers = 0;
+ backward_right_movers = 0;
+ }
+
+ let can_jump = if forward_left_movers != 0
+ || forward_right_movers != 0
+ || backward_left_movers != 0
+ || backward_right_movers != 0
+ {
+ 2
+ } else {
+ 0
+ };
+
+ Self {
+ forward_left_movers,
+ forward_right_movers,
+ backward_left_movers,
+ backward_right_movers: backward_right_movers | can_jump,
+ }
+ }
+
+ const fn jumps_light(board: CheckersBitBoard) -> Self {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & board.color_bits();
+ let friendly_pieces = board.pieces_bits() & !board.color_bits();
+ let friendly_kings = friendly_pieces & board.king_bits();
+
+ let backward_left_movers = not_occupied.rotate_left(2)
+ & enemy_pieces.rotate_left(1)
+ & friendly_pieces
+ & BACKWARD_LEFT_MASK;
+ let backward_right_movers = not_occupied.rotate_left(14)
+ & enemy_pieces.rotate_left(7)
+ & friendly_pieces
+ & BACKWARD_RIGHT_MASK;
+ let forward_left_movers;
+ let forward_right_movers;
+
+ if friendly_kings > 0 {
+ forward_left_movers = not_occupied.rotate_right(14)
+ & enemy_pieces.rotate_right(7)
+ & friendly_kings & FORWARD_LEFT_MASK;
+ forward_right_movers = not_occupied.rotate_right(2)
+ & enemy_pieces.rotate_right(1)
+ & friendly_kings & FORWARD_RIGHT_MASK;
+ } else {
+ forward_left_movers = 0;
+ forward_right_movers = 0;
+ }
+
+ let can_jump = if forward_left_movers != 0
+ || forward_right_movers != 0
+ || backward_left_movers != 0
+ || backward_right_movers != 0
+ {
+ 2
+ } else {
+ 0
+ };
+
+ Self {
+ forward_left_movers,
+ forward_right_movers,
+ backward_left_movers,
+ backward_right_movers: backward_right_movers | can_jump,
+ }
+ }
+
+ const fn has_jumps_dark(board: CheckersBitBoard) -> bool {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & !board.color_bits();
+ let friendly_pieces = board.pieces_bits() & board.color_bits();
+
+ let forward_left_spaces =
+ not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK;
+ let forward_right_spaces =
+ not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK;
+
+ let forward_spaces = forward_left_spaces | forward_right_spaces;
+
+ if board.king_bits() > 0 {
+ let backward_left_spaces =
+ not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK;
+ let backward_right_spaces =
+ not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK;
+ let backward_spaces = backward_left_spaces | backward_right_spaces;
+
+ let backward_spaces = board.king_bits() & backward_spaces;
+ friendly_pieces & (forward_spaces | backward_spaces) != 0
+ } else {
+ friendly_pieces & forward_spaces != 0
+ }
+ }
+
+ const fn has_jumps_light(board: CheckersBitBoard) -> bool {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & board.color_bits();
+ let friendly_pieces = board.pieces_bits() & !board.color_bits();
+
+ let backward_left_spaces =
+ not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK;
+ let backward_right_spaces =
+ not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK;
+
+ let backward_spaces = backward_left_spaces | backward_right_spaces;
+
+ if board.king_bits() > 0 {
+ let forward_left_spaces =
+ not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK;
+ let forward_right_spaces =
+ not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK;
+ let forward_spaces = forward_left_spaces | forward_right_spaces;
+
+ let forward_spaces = board.king_bits() & forward_spaces;
+ friendly_pieces & (forward_spaces | backward_spaces) != 0
+ } else {
+ friendly_pieces & backward_spaces != 0
+ }
+ }
+
+ #[inline(always)]
+ // TODO optimize
+ pub const fn has_jumps(board: CheckersBitBoard) -> bool {
+ match board.turn() {
+ PieceColor::Light => Self::has_jumps_light(board),
+ PieceColor::Dark => Self::has_jumps_dark(board),
+ }
+ }
+
+ const fn has_jumps_at_dark(board: CheckersBitBoard, value: usize) -> bool {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & !board.color_bits();
+ let friendly_pieces = board.pieces_bits() & board.color_bits();
+
+ let forward_left_spaces =
+ not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK;
+ let forward_right_spaces =
+ not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK;
+
+ let forward_spaces = forward_left_spaces | forward_right_spaces;
+
+ if board.king_bits() > 0 {
+ let backward_left_spaces =
+ not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK;
+ let backward_right_spaces =
+ not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK;
+ let backward_spaces = backward_left_spaces | backward_right_spaces;
+
+ let backward_spaces = board.king_bits() & backward_spaces;
+ ((friendly_pieces & (forward_spaces | backward_spaces)) >> value) & 1 != 0
+ } else {
+ ((friendly_pieces & forward_spaces) >> value) & 1 != 0
+ }
+ }
+
+ const fn has_jumps_at_light(board: CheckersBitBoard, value: usize) -> bool {
+ const FORWARD_LEFT_MASK: u32 = 0b00110000111100111111001111000011;
+ const FORWARD_RIGHT_MASK: u32 = 0b00111100111111001111000011001100;
+ const BACKWARD_LEFT_MASK: u32 = 0b11110011111100111100001100110000;
+ const BACKWARD_RIGHT_MASK: u32 = 0b11111100111100001100110000111100;
+
+ let not_occupied = !board.pieces_bits();
+ let enemy_pieces = board.pieces_bits() & board.color_bits();
+ let friendly_pieces = board.pieces_bits() & !board.color_bits();
+
+ let backward_left_spaces =
+ not_occupied.rotate_left(2) & enemy_pieces.rotate_left(1) & BACKWARD_LEFT_MASK;
+ let backward_right_spaces =
+ not_occupied.rotate_left(14) & enemy_pieces.rotate_left(7) & BACKWARD_RIGHT_MASK;
+
+ let backward_spaces = backward_left_spaces | backward_right_spaces;
+
+ if board.king_bits() > 0 {
+ let forward_left_spaces =
+ not_occupied.rotate_right(14) & enemy_pieces.rotate_right(7) & FORWARD_LEFT_MASK;
+ let forward_right_spaces =
+ not_occupied.rotate_right(2) & enemy_pieces.rotate_right(1) & FORWARD_RIGHT_MASK;
+ let forward_spaces = forward_left_spaces | forward_right_spaces;
+
+ let forward_spaces = board.king_bits() & forward_spaces;
+ ((friendly_pieces & (forward_spaces | backward_spaces)) >> value) & 1 != 0
+ } else {
+ ((friendly_pieces & backward_spaces) >> value) & 1 != 0
+ }
+ }
+
+ #[inline(always)]
+ // TODO optimize
+ pub const fn has_jumps_at(board: CheckersBitBoard, value: usize) -> bool {
+ match board.turn() {
+ PieceColor::Light => Self::has_jumps_at_light(board, value),
+ PieceColor::Dark => Self::has_jumps_at_dark(board, value),
+ }
+ }
+
+ const fn light_moves(board: CheckersBitBoard) -> Self {
+ let jumps = Self::jumps_light(board);
+ if jumps.is_empty() {
+ Self::slides_light(board)
+ } else {
+ jumps
+ }
+ }
+
+ const fn dark_moves(board: CheckersBitBoard) -> Self {
+ let jumps = Self::jumps_dark(board);
+ if jumps.is_empty() {
+ Self::slides_dark(board)
+ } else {
+ jumps
+ }
+ }
+
+ const fn filter_to_square(self, square: u8) -> Self {
+ let mask = 1 << square;
+ Self {
+ forward_left_movers: self.forward_left_movers & mask,
+ forward_right_movers: self.forward_right_movers & mask,
+ backward_left_movers: self.backward_left_movers & mask,
+ backward_right_movers: self.backward_right_movers & (mask | 2),
+ }
+ }
+
+ pub fn moves(board: CheckersBitBoard) -> Self {
+ let moves = match board.turn() {
+ PieceColor::Dark => Self::dark_moves(board),
+ PieceColor::Light => Self::light_moves(board),
+ };
+
+ if board.turn == board.previous_turn {
+ moves.filter_to_square(board.previous_move_to)
+ } else {
+ moves
+ }
+ }
+
+ /// Returns true if no moves are possible
+ pub const fn is_empty(self) -> bool {
+ (self.backward_left_movers
+ | (self.forward_left_movers)
+ | self.forward_right_movers
+ | self.backward_right_movers & 4294967293)
+ == 0
+ }
+
+ /// Returns true if the piece can jump
+ pub const fn can_jump(self) -> bool {
+ (self.backward_right_movers & 2) != 0
+ }
+
+ /// Returns true if the given move is possible
+ pub const fn contains(self, checker_move: Move) -> bool {
+ if checker_move.is_jump() != self.can_jump() {
+ return false;
+ }
+
+ let bits = match checker_move.direction() {
+ MoveDirection::ForwardLeft => self.forward_left_movers,
+ MoveDirection::ForwardRight => self.forward_right_movers,
+ MoveDirection::BackwardLeft => self.backward_left_movers,
+ MoveDirection::BackwardRight => self.backward_right_movers,
+ };
+
+ (bits >> checker_move.start()) & 1 == 1
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ fn setup_empty_iter() -> PossibleMovesIter {
+ let moves = [MaybeUninit::uninit(); POSSIBLE_MOVES_ITER_SIZE];
+ PossibleMovesIter {
+ moves,
+ index: 0,
+ length: 0,
+ }
+ }
+
+ fn setup_add_move_to_iter_invalid() -> (PossibleMovesIter, PossibleMoves) {
+ let moves = PossibleMoves {
+ forward_left_movers: 0,
+ forward_right_movers: 0,
+ backward_left_movers: 0,
+ backward_right_movers: 0,
+ };
+ let iter = setup_empty_iter();
+
+ (iter, moves)
+ }
+
+ fn setup_add_move_to_iter_valid() -> (PossibleMovesIter, PossibleMoves) {
+ let moves = PossibleMoves {
+ forward_left_movers: u32::MAX,
+ forward_right_movers: u32::MAX,
+ backward_left_movers: u32::MAX,
+ backward_right_movers: u32::MAX,
+ };
+ let iter = setup_empty_iter();
+
+ (iter, moves)
+ }
+
+ #[test]
+ fn same() {
+ let start = CheckersBitBoard::new(
+ 0b11100111100111100111110111111011,
+ 0b00001100001111001111001111000011,
+ 0,
+ PieceColor::Dark,
+ );
+ let flip = CheckersBitBoard::new(
+ 0b11100111100111100111110111111011,
+ 0b11110011110000110000110000111100,
+ 0,
+ PieceColor::Light,
+ );
+
+ assert_eq!(
+ PossibleMoves::has_jumps(start),
+ PossibleMoves::has_jumps(flip)
+ )
+ }
+
+ #[test]
+ fn iter_next() {
+ let test_move1 = Move::new(8, MoveDirection::ForwardLeft, false);
+ let test_move2 = Move::new(26, MoveDirection::ForwardRight, true);
+ let mut iter = setup_empty_iter();
+ iter.length = 2;
+
+ let ptr = iter.moves.as_mut().get_mut(0).unwrap();
+ *ptr = MaybeUninit::new(test_move1);
+
+ let ptr = iter.moves.as_mut().get_mut(1).unwrap();
+ *ptr = MaybeUninit::new(test_move2);
+
+ let recieved_move = iter.next();
+ assert!(recieved_move.is_some());
+ assert_eq!(recieved_move.unwrap(), test_move1);
+
+ let recieved_move = iter.next();
+ assert!(recieved_move.is_some());
+ assert_eq!(recieved_move.unwrap(), test_move2);
+
+ let recieved_move = iter.next();
+ assert!(recieved_move.is_none());
+ }
+
+ #[test]
+ fn add_slide_forward_left_to_iter_invalid() {
+ const START: usize = 8;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_slide_forward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_slide_forward_left_to_iter_valid() {
+ const START: usize = 8;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_slide_forward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::ForwardLeft);
+ assert!(!new_move.is_jump());
+ }
+
+ #[test]
+ fn add_slide_forward_right_to_iter_invalid() {
+ const START: usize = 26;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_slide_forward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_slide_forward_right_to_iter_valid() {
+ const START: usize = 26;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_slide_forward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::ForwardRight);
+ assert!(!new_move.is_jump());
+ }
+
+ #[test]
+ fn add_slide_backward_left_to_iter_invalid() {
+ const START: usize = 17;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_slide_backward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_slide_backward_left_to_iter_valid() {
+ const START: usize = 17;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_slide_backward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::BackwardLeft);
+ assert!(!new_move.is_jump());
+ }
+
+ #[test]
+ fn add_slide_backward_right_to_iter_invalid() {
+ const START: usize = 3;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_slide_backward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_slide_backward_right_to_iter_valid() {
+ const START: usize = 3;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_slide_backward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::BackwardRight);
+ assert!(!new_move.is_jump());
+ }
+
+ #[test]
+ fn add_jump_forward_left_to_iter_invalid() {
+ const START: usize = 8;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_jump_forward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_jump_forward_left_to_iter_valid() {
+ const START: usize = 8;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_jump_forward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::ForwardLeft);
+ assert!(new_move.is_jump());
+ }
+
+ #[test]
+ fn add_jump_forward_right_to_iter_invalid() {
+ const START: usize = 26;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_jump_forward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_jump_forward_right_to_iter_valid() {
+ const START: usize = 26;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_jump_forward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::ForwardRight);
+ assert!(new_move.is_jump());
+ }
+
+ #[test]
+ fn add_jump_backward_left_to_iter_invalid() {
+ const START: usize = 17;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_jump_backward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_jump_backward_left_to_iter_valid() {
+ const START: usize = 17;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_jump_backward_left::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::BackwardLeft);
+ assert!(new_move.is_jump());
+ }
+
+ #[test]
+ fn add_jump_backward_right_to_iter_invalid() {
+ const START: usize = 3;
+ let (mut iter, moves) = setup_add_move_to_iter_invalid();
+ iter.add_jump_backward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 0);
+ }
+
+ #[test]
+ fn add_jump_backward_right_to_iter_valid() {
+ const START: usize = 3;
+ let (mut iter, moves) = setup_add_move_to_iter_valid();
+ iter.add_jump_backward_right::<START>(moves);
+
+ assert_eq!(iter.index, 0);
+ assert_eq!(iter.length, 1);
+
+ let new_move = iter.next().unwrap();
+ assert_eq!(new_move.start(), START as u32);
+ assert_eq!(new_move.direction(), MoveDirection::BackwardRight);
+ assert!(new_move.is_jump());
+ }
+
+ #[test]
+ fn cant_jump_in_position_2_without_26() {
+ // This bug was bizarre, but it's caused by a white piece being in the
+ //second bit while there is no piece in the 26th bit. If you don't
+ // apply the bit mask for collision detection, then all of the light
+ // player moves become jumps.
+ let board = CheckersBitBoard::new(16908890, 401395713, 50332352, PieceColor::Light);
+ let possible_moves = PossibleMoves::moves(board);
+ assert!(!possible_moves.can_jump())
+ }
+
+ #[test]
+ fn not_has_jump_at_14_when_has_jump_at_20() {
+ // This bug was caused by me forgetting to `& 1` to the end of the
+ // `has_jump_at` functions. After playing a jump with one piece, I was
+ // able to continue jumping with completely different pieces
+ let board = CheckersBitBoard::new(
+ 0b11100111001111001111110111111011,
+ 0b00001100001111001111001111000011,
+ 0,
+ PieceColor::Dark,
+ );
+ let possible_moves = PossibleMoves::moves(board);
+ assert!(!possible_moves.can_jump())
+ }
+
+ #[test]
+ fn test_send() {
+ fn assert_send<T: Send>() {}
+ assert_send::<PossibleMoves>();
+ assert_send::<PossibleMovesIter>();
+ }
+
+ #[test]
+ fn test_sync() {
+ fn assert_sync<T: Sync>() {}
+ assert_sync::<PossibleMoves>();
+ assert_sync::<PossibleMovesIter>();
+ }
+}
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