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Diffstat (limited to 'engine/src/engine.rs')
| -rw-r--r-- | engine/src/engine.rs | 231 |
1 files changed, 231 insertions, 0 deletions
diff --git a/engine/src/engine.rs b/engine/src/engine.rs new file mode 100644 index 0000000..9bc4893 --- /dev/null +++ b/engine/src/engine.rs @@ -0,0 +1,231 @@ +use std::num::{NonZeroU8, NonZeroUsize}; +use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering}; +use std::sync::Arc; +use std::thread::JoinHandle; +use std::time::Duration; + +use model::{CheckersBitBoard, Move, PieceColor, PossibleMoves}; +use parking_lot::Mutex; + +use crate::eval::Evaluation; +use crate::search::search; +use crate::{TranspositionTable, TranspositionTableRef}; + +pub const ENGINE_NAME: &str = "Ampere"; +pub const ENGINE_AUTHOR: &str = "Mica White"; +pub const ENGINE_ABOUT: &str = "Ampere Checkers Bot v1.0\nCopyright Mica White"; + +pub struct Engine<'a> { + position: Mutex<CheckersBitBoard>, + transposition_table: TranspositionTable, + + debug: AtomicBool, + frontend: &'a dyn Frontend, + + current_thread: Mutex<Option<JoinHandle<Evaluation>>>, + current_task: Mutex<Option<Arc<EvaluationTask<'a>>>>, + pondering_task: Mutex<Option<Arc<EvaluationTask<'a>>>>, +} + +pub struct EvaluationTask<'a> { + pub position: CheckersBitBoard, + pub transposition_table: TranspositionTableRef<'a>, + pub allowed_moves: Option<Arc<[Move]>>, + pub limits: ActualLimit, + pub ponder: bool, + pub cancel_flag: AtomicBool, + pub end_ponder_flag: AtomicBool, + + pub nodes_explored: AtomicUsize, +} + +#[derive(Debug, Default, Clone)] +pub struct EvaluationSettings { + pub restrict_moves: Option<Arc<[Move]>>, + pub ponder: bool, + pub clock: Clock, + pub search_until: SearchLimit, +} + +impl EvaluationSettings { + fn get_limits(&self, this_color: PieceColor) -> ActualLimit { + match &self.search_until { + SearchLimit::Infinite => ActualLimit::default(), + SearchLimit::Limited(limit) => *limit, + SearchLimit::Auto => ActualLimit { + nodes: None, + depth: NonZeroU8::new(30), + time: Some(self.clock.recommended_time(this_color)), + }, + } + } +} + +#[derive(Debug, Clone)] +pub enum Clock { + Unlimited, + TimePerMove(Duration), + Standard { + white_time_remaining: Duration, + black_time_remaining: Duration, + white_increment: Duration, + black_increment: Duration, + moves_until_next_time_control: Option<(u32, Duration)>, + }, +} + +impl Clock { + fn recommended_time(&self, this_color: PieceColor) -> Duration { + match self { + Self::Unlimited => Duration::from_secs(60 * 5), // 5 minutes + Self::TimePerMove(time) => *time, + Self::Standard { + white_time_remaining, + black_time_remaining, + white_increment, + black_increment, + moves_until_next_time_control, + } => { + let my_time = match this_color { + PieceColor::Dark => black_time_remaining, + PieceColor::Light => white_time_remaining, + }; + let my_increment = match this_color { + PieceColor::Dark => black_increment, + PieceColor::Light => white_increment, + }; + + // TODO this could certainly be better + let moves_to_go = moves_until_next_time_control.map(|m| m.0).unwrap_or(50); + + (my_time.checked_div(moves_to_go).unwrap_or(*my_time) + *my_increment).div_f32(1.25) + } + } + } +} + +impl Default for Clock { + fn default() -> Self { + Self::TimePerMove(Duration::from_secs(60 * 5)) + } +} + +#[derive(Debug, Default, Clone)] +pub enum SearchLimit { + #[default] + Auto, + Infinite, + Limited(ActualLimit), +} + +#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)] +pub struct ActualLimit { + pub nodes: Option<NonZeroUsize>, + pub depth: Option<NonZeroU8>, + pub time: Option<Duration>, +} + +pub trait Frontend: Sync { + fn debug(&self, msg: &str); + + fn report_best_move(&self, best_move: Move); +} + +impl<'a> Engine<'a> { + pub fn new(transposition_table_size: usize, frontend: &'a dyn Frontend) -> Self { + Self { + position: Mutex::new(CheckersBitBoard::starting_position()), + transposition_table: TranspositionTable::new(transposition_table_size), + + debug: AtomicBool::new(false), + frontend, + + current_thread: Mutex::new(None), + current_task: Mutex::new(None), + pondering_task: Mutex::new(None), + } + } + + pub fn set_debug(&self, debug: bool) { + self.debug.store(debug, Ordering::Release); + } + + pub fn is_legal_move(&self, checker_move: Move) -> bool { + let position = self.position.lock(); + PossibleMoves::moves(*position).contains(checker_move) + } + + pub fn reset_position(&self) { + self.set_position(CheckersBitBoard::starting_position()) + } + + pub fn set_position(&self, position: CheckersBitBoard) { + let mut position_ptr = self.position.lock(); + *position_ptr = position; + } + + pub fn apply_move(&self, checker_move: Move) -> Option<()> { + unsafe { + if self.is_legal_move(checker_move) { + let mut position = self.position.lock(); + *position = checker_move.apply_to(*position); + Some(()) + } else { + None + } + } + } + + pub fn start_evaluation(&'static self, settings: EvaluationSettings) { + // finish the pondering thread + let mut pondering_task = self.pondering_task.lock(); + if let Some(task) = pondering_task.take() { + task.end_ponder_flag.store(true, Ordering::Release); + } + + let position = *self.position.lock(); + let transposition_table = self.transposition_table.get_ref(); + let limits = settings.get_limits(position.turn()); + let allowed_moves = settings.restrict_moves; + let ponder = settings.ponder; + let cancel_flag = AtomicBool::new(false); + let end_ponder_flag = AtomicBool::new(false); + + let nodes_explored = AtomicUsize::new(0); + + let task = EvaluationTask { + position, + transposition_table, + allowed_moves, + limits, + ponder, + cancel_flag, + end_ponder_flag, + + nodes_explored, + }; + + let task = Arc::new(task); + let task_ref = task.clone(); + let mut task_ptr = self.current_task.lock(); + *task_ptr = Some(task); + + if ponder { + let mut pondering_task = self.pondering_task.lock(); + *pondering_task = Some(task_ref.clone()); + } + + let thread = std::thread::spawn(move || search(task_ref, self.frontend)); + let mut thread_ptr = self.current_thread.lock(); + *thread_ptr = Some(thread); + } + + pub fn stop_evaluation(&self) -> Option<()> { + let current_task = self.current_task.lock().take()?; + current_task.cancel_flag.store(true, Ordering::Release); + + self.current_thread.lock().take(); + + Some(()) + } +} |
