blob: d03a4a9d1c28d689857a745bf5f1f23839285aba (
plain)
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use alligator_render::{Instance, RenderWindowConfig, Renderer};
use winit::event_loop::EventLoop;
fn main() {
// configure the render window
let config = RenderWindowConfig {
title: "Pokemon: Black and White (New Edition)",
instance_capacity: 1,
..Default::default()
};
let event_loop = EventLoop::new();
let mut renderer = Renderer::new(&config, &event_loop).unwrap();
renderer.push_instance(Instance::default());
renderer.run(event_loop);
}
|