diff options
| author | Micha White <botahamec@outlook.com> | 2023-02-04 11:40:41 -0500 |
|---|---|---|
| committer | Micha White <botahamec@outlook.com> | 2023-02-04 11:40:41 -0500 |
| commit | 7131aaa8575cab2b9fccf263ba8eeb9dcddf9c2b (patch) | |
| tree | 6d98bad71cb3eb421f8b9ec7d72f97d17019c1ce /alligator_render | |
| parent | ae4ae305d03733659aaa305958d5b9968bfacbd4 (diff) | |
Fix shader compilation error
Diffstat (limited to 'alligator_render')
| -rw-r--r-- | alligator_render/shaders/sprite.wgsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/alligator_render/shaders/sprite.wgsl b/alligator_render/shaders/sprite.wgsl index 60b5773..276a8ef 100644 --- a/alligator_render/shaders/sprite.wgsl +++ b/alligator_render/shaders/sprite.wgsl @@ -30,8 +30,8 @@ fn vs_main(model: VertexInput, instance: InstanceInput) -> VertexOutput { let rotation = -instance.rotation; let a = vec2<f32>(cos(rotation), sin(rotation)); let b = vec2<f32>(-a[1], a[0]); - let rotation = mat2x2<f32>(a, b); - let rotated = rotation * model.position; + let rotation_mat = mat2x2<f32>(a, b); + let rotated = rotation_mat * model.position; // scale the sprite let scaled = rotated * instance.size; |
