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authorMicha White <botahamec@outlook.com>2023-02-05 10:28:43 -0500
committerMicha White <botahamec@outlook.com>2023-02-05 10:28:43 -0500
commit4b789a715cf7b42f5ae282b8218976fd577664be (patch)
tree91b17110d2928f56e146e3308cbdd944bbaf5c69 /alligator_render/examples/bmp.rs
parent9fd7d6689d5d90679e4b0c12e463ef4e2f8bf515 (diff)
Move texture atlas out of alligator_resources
Diffstat (limited to 'alligator_render/examples/bmp.rs')
-rw-r--r--alligator_render/examples/bmp.rs47
1 files changed, 22 insertions, 25 deletions
diff --git a/alligator_render/examples/bmp.rs b/alligator_render/examples/bmp.rs
index 0bad037..9d864d0 100644
--- a/alligator_render/examples/bmp.rs
+++ b/alligator_render/examples/bmp.rs
@@ -1,9 +1,9 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
-use std::num::NonZeroU32;
+use std::{num::NonZeroU32, sync::Arc};
-use alligator_render::{ImageFormat, Instance, RenderWindowConfig, Renderer};
-use alligator_resources::texture::{TextureManager, TextureManagerConfig};
+use alligator_render::{Instance, RenderWindowConfig, Renderer};
+use alligator_resources::texture::{ImageFormat, TextureManager, TextureManagerConfig};
#[profiling::function]
fn update(renderer: &mut Renderer) {
@@ -26,23 +26,21 @@ fn main() {
let texture_config = TextureManagerConfig {
initial_capacity: 3,
max_size: 3_000_000,
- atlas_height: 150,
- atlas_width: 150,
};
- let texture_manager = TextureManager::new(&texture_config);
- let mut renderer = Renderer::new(&render_config, texture_manager).unwrap();
+ let texture_manager = Arc::new(TextureManager::new(&texture_config));
+ let mut renderer = Renderer::new(&render_config, texture_manager.clone()).unwrap();
// render the alligator
let gator = include_bytes!("res/gator.ff");
- let gator_id = renderer
- .textures_mut()
+ let gator_id = texture_manager
.load_from_memory(gator, ImageFormat::Farbfeld)
.unwrap();
- let gator_width = renderer.textures().texture_width(gator_id).unwrap();
- let gator_height = renderer.textures().texture_height(gator_id).unwrap();
- let gator_x = renderer.textures().texture_x(gator_id).unwrap();
- let gator_y = renderer.textures().texture_y(gator_id).unwrap();
+ renderer.textures_mut().load_texture(gator_id).unwrap();
+ let gator_width = renderer.textures_mut().texture_width(gator_id).unwrap();
+ let gator_height = renderer.textures_mut().texture_height(gator_id).unwrap();
+ let gator_x = renderer.textures_mut().texture_x(gator_id).unwrap();
+ let gator_y = renderer.textures_mut().texture_y(gator_id).unwrap();
renderer.instances_mut().push_instance(Instance {
position: [-0.5, 0.5],
@@ -55,14 +53,14 @@ fn main() {
// render the ghost
let icon = include_bytes!("res/ghost.ico");
- let icon_id = renderer
- .textures_mut()
+ let icon_id = texture_manager
.load_from_memory(icon, ImageFormat::Ico)
.unwrap();
- let icon_width = renderer.textures().texture_width(icon_id).unwrap();
- let icon_height = renderer.textures().texture_height(icon_id).unwrap();
- let icon_x = renderer.textures().texture_x(icon_id).unwrap();
- let icon_y = renderer.textures().texture_y(icon_id).unwrap();
+ renderer.textures_mut().load_texture(icon_id).unwrap();
+ let icon_width = renderer.textures_mut().texture_width(icon_id).unwrap();
+ let icon_height = renderer.textures_mut().texture_height(icon_id).unwrap();
+ let icon_x = renderer.textures_mut().texture_x(icon_id).unwrap();
+ let icon_y = renderer.textures_mut().texture_y(icon_id).unwrap();
renderer.instances_mut().push_instance(Instance {
position: [0.5, 0.5],
@@ -76,14 +74,13 @@ fn main() {
// render the bitmap alligator
let gator = include_bytes!("res/gator.bmp");
- let gator_id = renderer
- .textures_mut()
+ let gator_id = texture_manager
.load_from_memory(gator, ImageFormat::Bmp)
.unwrap();
- let gator_width = renderer.textures().texture_width(gator_id).unwrap();
- let gator_height = renderer.textures().texture_height(gator_id).unwrap();
- let gator_x = renderer.textures().texture_x(gator_id).unwrap();
- let gator_y = renderer.textures().texture_y(gator_id).unwrap();
+ let gator_width = renderer.textures_mut().texture_width(gator_id).unwrap();
+ let gator_height = renderer.textures_mut().texture_height(gator_id).unwrap();
+ let gator_x = renderer.textures_mut().texture_x(gator_id).unwrap();
+ let gator_y = renderer.textures_mut().texture_y(gator_id).unwrap();
renderer.instances_mut().push_instance(Instance {
position: [0.0, -0.5],