use crate::ScriptContext; mod tortuise { #[link(wasm_import_module = "tortuise")] unsafe extern "C" { pub unsafe fn scene_id_by_name(context: u64, name: *const u8, length: usize) -> usize; pub safe fn preload_scene(context: u64, id: usize); pub safe fn is_scene_loaded(context: u64, id: usize) -> u32; pub safe fn switch_scene(context: u64, id: usize); } } impl ScriptContext { pub fn scene_id(&self, name: &str) -> usize { unsafe { tortuise::scene_id_by_name(self.0, name.as_ptr(), name.len()) } } pub fn preload_scene(&self, name: &str) { let id = self.scene_id(name); tortuise::preload_scene(self.0, id); } pub fn is_scene_loaded(&self, name: &str) -> bool { let id = self.scene_id(name); tortuise::is_scene_loaded(self.0, id) > 0 } pub fn switch_scene(&self, name: &str) { let id = self.scene_id(name); tortuise::switch_scene(self.0, id); } }