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# Benchmark results
-All benchmarks are run on a Ryzen 7 5800X, with 32GB of RAM, running Linux 6.6.
-WebAssembly files are optimized using [wasm-opt](https://github.com/WebAssembly/binaryen)
+All benchmarks are run on a Ryzen 7 5800X with 32GB of RAM, running Linux 6.6.
+WebAssembly files are optimized using [wasm-opt](https://github.com/WebAssembly/binaryen),
and the benchmark code is available in the `benches` folder.
+These are mainly preliminary benchmarks, and I will be adding more in the future that are also looking into memory usage and other metrics.
+
## WebAssembly Settings
All WebAssembly files are compiled with the following settings:
@@ -15,45 +17,50 @@ All WebAssembly files are compiled with the following settings:
All runtimes are compiled with the following settings:
-- `unsafe` features are enabled
+- `unsafe` features are enabled.
- `opt-level` is set to 3, `lto` is set to `thin`, `codegen-units` is set to 1.
+## Versions
+
+- `tinywasm`: `0.4.0`
+- `wasmi`: `0.31.0`
+- `wasmer`: `4.2.0`
+
## Results
| Benchmark | Native | TinyWasm | Wasmi | Wasmer (Single Pass) |
| ------------ | ------ | -------- | -------- | -------------------- |
-| `argon2id` | 0.52ms | 110.08ms | 44.408ms | 4.76ms |
| `fib` | 6ns | 44.76µs | 48.96µs | 52µs |
| `fib-rec` | 284ns | 25.565ms | 5.11ms | 0.50ms |
+| `argon2id` | 0.52ms | 110.08ms | 44.408ms | 4.76ms |
| `selfhosted` | 45µs | 2.18ms | 4.25ms | 258.87ms |
-### Argon2id
-
-This benchmark runs the Argon2id hashing algorithm, with 2 iterations, 1KB of memory, and 1 parallel lane.
-I had to decrease the memory usage from the default to 1KB, because especially the interpreters were struggling to finish in a reasonable amount of time.
-This is something where `simd` instructions would be really useful, and it also highlights some of the issues with the current implementation of TinyWasm's Value Stack and Memory Instances.
-
### Fib
The first benchmark is a simple optimized Fibonacci function, which is a good way to show the overhead of calling functions and parsing the bytecode.
-TinyWasm is slightly faster then Wasmi here, but that's probably because of the overhead of parsing the bytecode as TinyWasm uses a custom bytecode to pre-process the WebAssembly bytecode.
+TinyWasm is slightly faster than Wasmi here, but that's probably because of the overhead of parsing the bytecode, as TinyWasm uses a custom bytecode to pre-process the WebAssembly bytecode.
### Fib-Rec
This benchmark is a recursive Fibonacci function, which highlights some of the issues with the current implementation of TinyWasm's Call Stack.
TinyWasm is a lot slower here, but that's because there's currently no way to reuse the same Call Frame for recursive calls, so a new Call Frame is allocated for every call. This is not a problem for most programs, and the upcoming `tail-call` proposal will make this a lot easier to implement.
+### Argon2id
+
+This benchmark runs the Argon2id hashing algorithm, with 2 iterations, 1KB of memory, and 1 parallel lane.
+I had to decrease the memory usage from the default to 1KB, because especially the interpreters were struggling to finish in a reasonable amount of time.
+This is where `simd` instructions would be really useful, and it also highlights some of the issues with the current implementation of TinyWasm's Value Stack and Memory Instances.
+
### Selfhosted
This benchmark runs TinyWasm itself in the VM, and parses and executes the `print.wasm` example from the `examples` folder.
-This is a godd way to show some of TinyWasm's strengths - the code is pretty large at 702KB and Wasmer struggles massively with it, even with the Single Pass compiler. I think it's a decent real-world performance benchmark, but definitely favors TinyWasm a bit.
+This is a good way to show some of TinyWasm's strengths - the code is quite large at 702KB and Wasmer struggles massively with it, even with the Single Pass compiler. I think it's a decent real-world performance benchmark, but it definitely favors TinyWasm a bit.
Wasmer also offers a pre-parsed module format, so keep in mind that this number could be a bit lower if that was used (but probably still on the same order of magnitude). This number seems so high that I'm not sure if I'm doing something wrong, so I will be looking into this in the future.
### Conclusion
-After profiling and fixing some low hanging fruits, I found the biggest bottleneck to be Vector operations, especially for the Value Stack, and having shared access to Memory Instances using RefCell. These are the two areas I will be focusing on improving in the future, trying out to use
-Arena Allocation and other data structures to improve performance. Still, I'm quite happy with the results, especially considering the use of standard Rust data structures. Additionally, typed FuncHandles have a significant overhead over the untyped ones, so I will be looking into improving that as well.
+After profiling and fixing some low-hanging fruits, I found the biggest bottleneck to be Vector operations, especially for the Value Stack, and having shared access to Memory Instances using RefCell. These are the two areas I will be focusing on improving in the future, trying out Arena Allocation and other data structures to improve performance. Additionally, typed FuncHandles have a significant overhead over the untyped ones, so I will be looking into improving that as well. Still, I'm quite happy with the results, especially considering the use of standard Rust data structures.
# Running benchmarks