#![feature(new_uninit)] #![feature(get_mut_unchecked)] pub use eval::{best_move, current_evaluation, negamax}; pub use model::{CheckersBitBoard, Move, PieceColor, PossibleMoves}; pub use transposition_table::{TranspositionTable, TranspositionTableRef}; mod eval; mod lazysort; mod tablebase; mod transposition_table;