From def2ebb3df0e4aee106e8ec242c994c7bcdd429f Mon Sep 17 00:00:00 2001 From: Micha White Date: Sun, 25 Sep 2022 22:55:35 -0400 Subject: Code simplification + fixed bug --- shaders/sprite.wgsl | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'shaders/sprite.wgsl') diff --git a/shaders/sprite.wgsl b/shaders/sprite.wgsl index 2358f43..f8b9e7e 100644 --- a/shaders/sprite.wgsl +++ b/shaders/sprite.wgsl @@ -34,10 +34,10 @@ fn vs_main(model: VertexInput, instance: InstanceInput) -> VertexOutput { let position2d = scaled + instance.position; // camera stuff - let position4d = vec4(position2d, f32(instance.z_layer), 1.0); - out.clip_position = camera * position4d; - //out.clip_position = position4d; + let position4d = vec4(position2d, 0.0, 1.0); + let position = camera * position4d; + out.clip_position = position; return out; } -- cgit v1.2.3