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A vector-based 2D game engine
Mica White
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Author
2023-05-08
Bunnymark update
Micha White
2023-02-13
Setup cargo-deny
Micha White
2023-02-13
Add benchmarking to the test
Micha White
2023-02-13
Fix compiler error in test
Micha White
2023-02-13
Expose the color module
Micha White
2023-02-13
check for non-zero padding
Micha White
2023-02-13
Export the Color trait
Micha White
2023-02-13
Support custom color encodings
Micha White
2023-02-13
Rename the subdirectories
Micha White
2023-02-13
Parse TinyVG files
Micha White
2023-02-05
Fix view formats
Micha White
2023-02-05
Increased the max texture size
Micha White
2023-02-05
Allow for buffers larger than 256 MB
Micha White
2023-02-05
Loading a texture into the atlas changes it
Micha White
2023-02-05
Don't show terminal for bunnymark's release mode
Micha White
2023-02-05
Move texture atlas out of alligator_resources
Micha White
2023-02-04
Have the renderer take the texture manager
Micha White
2023-02-04
Made TextureManager its own monitor
Micha White
2023-02-04
Moved workspace settings in Cargo.toml
Micha White
2023-02-04
Fix colors
Micha White
2023-02-04
Fix runtime error in debug mode for bunnymark
Micha White
2023-02-04
Fix shader compilation error
Micha White
2023-02-04
Decrease instance capacity in bunnymark
Micha White
2023-02-04
Allow bytemuck to update
Micha White
2023-02-04
Upgrade winit and texture_packer
Micha White
2023-02-04
Fix config
Micha White
2023-02-04
Upgrade to wgpu 0.15
Micha White
2023-01-29
Cleaned up the TextureAtlas API
Micha White
2023-01-29
Optimize bunnymark
Micha White
2022-11-27
Added a comment explaining the leak
Micha White
2022-11-27
Fixed leak that occurs when window is minimized
Micha White
2022-11-27
Small performance improvement
Micha White
2022-11-20
Brought back the texture atlas
Micha White
2022-11-20
Removed the reference to the TextureManager
Micha White
2022-11-20
Don't load unnecessary textures
Micha White
2022-11-20
Allowed queuing of a new priority
Micha White
2022-11-19
Quick fix to already loaded textures
Micha White
2022-11-19
Set the priority of a texture
Micha White
2022-11-19
Added a load_from_file method
Micha White
2022-11-19
Don't unload memory textures
Micha White
2022-11-19
Ultimately decided to remove the atlas for now
Micha White
2022-11-19
Created TextureRef
Micha White
2022-11-19
Added ImageFile buffers
Micha White
2022-10-25
Allowed loading into the texture atlas
Micha White
2022-10-25
Added the texture packer
Micha White
2022-10-25
Started the alligator_resources project
Micha White
2022-10-22
#[source] need not be specified
Micha White
2022-10-21
alligator 0.0.1
Micha White
2022-10-21
Changed up some dependencies
Micha White
2022-10-20
Made the run function generic
Micha White
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