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<title>alligator/alligator_resources/src, branch main</title>
<subtitle>A vector-based 2D game engine
</subtitle>
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<updated>2023-02-13T05:24:07+00:00</updated>
<entry>
<title>Rename the subdirectories</title>
<updated>2023-02-13T05:24:07+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2023-02-13T05:24:07+00:00</published>
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<entry>
<title>Move texture atlas out of alligator_resources</title>
<updated>2023-02-05T15:28:43+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2023-02-05T15:28:43+00:00</published>
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<entry>
<title>Have the renderer take the texture manager</title>
<updated>2023-02-04T18:25:45+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2023-02-04T18:25:45+00:00</published>
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<entry>
<title>Made TextureManager its own monitor</title>
<updated>2023-02-04T17:32:30+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2023-02-04T17:32:30+00:00</published>
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<entry>
<title>Cleaned up the TextureAtlas API</title>
<updated>2023-01-29T21:28:52+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2023-01-29T21:28:52+00:00</published>
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<entry>
<title>Brought back the texture atlas</title>
<updated>2022-11-20T21:53:46+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2022-11-20T21:53:46+00:00</published>
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<entry>
<title>Removed the reference to the TextureManager</title>
<updated>2022-11-20T17:50:46+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2022-11-20T17:50:46+00:00</published>
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This would've prevented the TextureManager from being mutated as long as any TextureRefs existed. This change fixes that problem.
</content>
</entry>
<entry>
<title>Don't load unnecessary textures</title>
<updated>2022-11-20T17:27:31+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2022-11-20T17:27:31+00:00</published>
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<entry>
<title>Allowed queuing of a new priority</title>
<updated>2022-11-20T17:26:13+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2022-11-20T17:26:13+00:00</published>
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</content>
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<entry>
<title>Quick fix to already loaded textures</title>
<updated>2022-11-19T19:37:35+00:00</updated>
<author>
<name>Micha White</name>
<email>botahamec@outlook.com</email>
</author>
<published>2022-11-19T19:37:35+00:00</published>
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